Stripper is a simple utility for quickly gathering a bunch of images into a precise tile strip for Flixel-base games. Currently an alpha, you can watch a demo of Stripper here and read more + follow progress here.
I recently added a page to this site for Defuse World Editor, a 2D tile-based editor for games. Presently the editor is closely tied to Defuse, a 2D action-puzzle-platformer I’m finishing up for release this summer, but I plan to cut that cord and make it a much more reusable and general purpose level editor.
Posted on December 5, 2009, 6:12 pm, by Sean, under
Code.
I recently upgraded to Windows 7 x64 from Windows Vista x64 and I must say I’m loving it! However, much like Vista x64 before it Win7 x64 doesn’t play nice with Flex Builder. I still have issues with blank dialogs (for which I found a work around) but now I have an issue with adding [...]
Posted on December 2, 2009, 10:16 am, by Sean, under
Code.
Here’s a link to a post I did over at the BKWLD blog about making AIR apps more seamless on Mac OS.
Posted on November 15, 2009, 12:46 pm, by Sean, under
Code.
I recently wrote a post over on the Buk Life blog about creating native menus with Adobe AIR in Mac OS. The emphasis of the article is making the “application name” menu (e.g., “Safari” for the Safari browser) look like it belongs when creating customized application menus. You can read the full article here: Creating [...]
Posted on April 21, 2009, 3:54 pm, by Sean, under
Code.
I’ve had to reset the font size in Flex Builder a few times now and each time I forget, not because it’d been so long since I’d last changed the font size, but because the setting is buried away, hidden from view. To change the font size in Flex Builder click Window > Preferences…. In [...]
Posted on March 19, 2009, 6:55 pm, by Sean, under
Code.
One of the downsides to creating Rich Internet Applicationss is that they defy the standard methods for interacting with websites — the refresh, back and forward buttons have no real place in an Flex application. As a developer you probably understand that clicking refresh or back is a no-no but you users aren’t likely to [...]
Posted on February 14, 2009, 9:14 am, by Sean, under
Code.
When I first got my MacBook Pro one of the first things I did was…type my password incorrectly. When this happens Mac OS provides some great visual feeback with a shaking effect that simultaneously indicates something went wrong and shrugs off the password much like how dogs dry themselves off after a swim. To me, [...]
Posted on January 9, 2009, 3:43 pm, by Sean, under
Code,
Projects.
On a recent Flex project I needed a component that would allow me to move selected items in one list to another list. A Google search for “flex list to list component” turned up nothing, nor did “flex enhanced list component”. Undaunted I decided to roll my own which I am now sharing with the [...]
Posted on December 18, 2008, 3:23 pm, by Sean, under
Code.
One of the things I really dislike about PHP is it’s reliance on spaghetti code. Every PHP developer has had to deal with <?php ?> tags strewn about HTML in a seeming mess. The worst situation is updating someone else’s code. Often it takes longer to decipher everything than it does to make the actual [...]