Archive for the ‘Gaming’ Category

“Compressing” XML in Actionscript

Recently I’ve been working on a Flash-based game that uses XML for its level format. Because of the ease with which a swf can be decompiled and its assets extracted I made the decision to not store level data in the swf itself. Rather levels are loaded from a remote server into the [...]

Beer Near Here Desktop

One of the coolest aspects of Beer Near Here, in my humble opinion, is the desktop version.  Beer Near Here is primarily a website about information, specifically, displaying information in a legible manner.  That sort of site doesn’t mesh well with a cool, out-there design or lots of Flash or Javascript effects, which is why [...]

My Thoughts on the Terrific Dead Space

As a long-time fan of the survival horror genre I was somewhat surprised by the arrival of Dead Space as I heard nothing about it till just days before release.  I suppose this is a good things because I was able to avoid most of the hype that usually builds expectations to unachievable levels.  Which [...]