Posts Tagged ‘AIR Skinning’

Beer Near Here Part 5: Creating the Art Assets

Previously I discussed the process of implementing a custom chrome in Adobe AIR, with this post I’ll delve into how I created the assets I used in Beer Near Here Desktop. In particular I’ll discuss how I acquired all the beer glass images necessary to create the loading animation for Beer Near Here Desktop.

Beer Near Here Desktop Part 4: Using Custom Chrome

If you’ve been reading along you’ll know that…I haven’t posted anything in awhile.  Hopefully this post will make up for that a bit.  Today I’ll be writing about using custom chrome (sometimes called ‘skins’) with AIR.  A quick Google search will pull up quite a few resources on this but I noticed that most of [...]