Posts Tagged ‘Beer Near Here’

Beer Near Here Part 5: Creating the Art Assets

Previously I discussed the process of implementing a custom chrome in Adobe AIR, with this post I’ll delve into how I created the assets I used in Beer Near Here Desktop. In particular I’ll discuss how I acquired all the beer glass images necessary to create the loading animation for Beer Near Here Desktop.

Beer Near Here Desktop Part 4: Using Custom Chrome

If you’ve been reading along you’ll know that…I haven’t posted anything in awhile.  Hopefully this post will make up for that a bit.  Today I’ll be writing about using custom chrome (sometimes called ‘skins’) with AIR.  A quick Google search will pull up quite a few resources on this but I noticed that most of [...]

Beer Near Here Desktop Part 3: Setting up the Project in Flex Builder

After laying down the plan for this project I spent quite a bit of time with the setup in Flex Builder.  If you’ve read my post, Flex Builder Optimization and You, you’ll know that I’ve done a bit of reading on setting up Flex projects for efficient work flows, particularly compile times, and I’ve come [...]

Beer Near Here Desktop Part 2: Planning the App

As anyone who’s spent some time writing software knows: planning is paramount.  Mapping out all the features of an app and how they fit together just makes life so much easier.  Since Beer Near Here is a personal project I also factored in my own goals that don’t necessarily have anything to do with how [...]

Beer Near Here Desktop

One of the coolest aspects of Beer Near Here, in my humble opinion, is the desktop version.  Beer Near Here is primarily a website about information, specifically, displaying information in a legible manner.  That sort of site doesn’t mesh well with a cool, out-there design or lots of Flash or Javascript effects, which is why [...]